wip import decks from txt file magic online format

This commit is contained in:
Reynier Matthieu
2025-03-04 17:04:05 +01:00
parent b127cb132a
commit 904403508f
3 changed files with 265 additions and 78 deletions

View File

@@ -35,8 +35,14 @@ const DeckList = ({ onDeckEdit }: DeckListProps) => {
const cardIds = cardEntities.map((entity) => entity.card_id); const cardIds = cardEntities.map((entity) => entity.card_id);
const uniqueCardIds = [...new Set(cardIds)]; const uniqueCardIds = [...new Set(cardIds)];
try {
const scryfallCards = await getCardsByIds(uniqueCardIds); const scryfallCards = await getCardsByIds(uniqueCardIds);
if (!scryfallCards) {
console.error("scryfallCards is undefined after getCardsByIds");
return { ...deck, cards: [] };
}
const cards = cardEntities.map((entity) => { const cards = cardEntities.map((entity) => {
const card = scryfallCards.find((c) => c.id === entity.card_id); const card = scryfallCards.find((c) => c.id === entity.card_id);
return { return {
@@ -51,6 +57,10 @@ const DeckList = ({ onDeckEdit }: DeckListProps) => {
createdAt: new Date(deck.created_at), createdAt: new Date(deck.created_at),
updatedAt: new Date(deck.updated_at), updatedAt: new Date(deck.updated_at),
}; };
} catch (error) {
console.error("Error fetching cards from Scryfall:", error);
return { ...deck, cards: [] };
}
})); }));
setDecks(decksWithCards); setDecks(decksWithCards);

View File

@@ -1,5 +1,5 @@
import React, { useState, useEffect } from 'react'; import React, { useState, useEffect } from 'react';
import { Plus, Search, Save, Trash2 } from 'lucide-react'; import { Plus, Search, Save, Trash2, Upload, Loader2, CheckCircle, XCircle } from 'lucide-react';
import { Card, Deck } from '../types'; import { Card, Deck } from '../types';
import { searchCards } from '../services/api'; import { searchCards } from '../services/api';
import { useAuth } from '../contexts/AuthContext'; import { useAuth } from '../contexts/AuthContext';
@@ -12,7 +12,7 @@ interface DeckManagerProps {
onSave?: () => void; onSave?: () => void;
} }
const calculateManaCurve = (cards: { card: Card; quantity: number }[]) => { const calculateManaCurve = (cards: { card; quantity: number }[]) => {
const manaValues = cards.map(({ card }) => { const manaValues = cards.map(({ card }) => {
if (!card.mana_cost) return 0; if (!card.mana_cost) return 0;
// Basic heuristic: count mana symbols // Basic heuristic: count mana symbols
@@ -23,7 +23,10 @@ const calculateManaCurve = (cards: { card: Card; quantity: number }[]) => {
return averageManaValue; return averageManaValue;
}; };
const suggestLandCountAndDistribution = (cards: { card: Card; quantity: number }[], format: string) => { const suggestLandCountAndDistribution = (
cards: { card; quantity: number }[],
format: string
) => {
const formatRules = { const formatRules = {
standard: { minCards: 60, targetLands: 24.5 }, standard: { minCards: 60, targetLands: 24.5 },
modern: { minCards: 60, targetLands: 24.5 }, modern: { minCards: 60, targetLands: 24.5 },
@@ -33,9 +36,14 @@ const suggestLandCountAndDistribution = (cards: { card: Card; quantity: number }
pauper: { minCards: 60, targetLands: 24.5 }, pauper: { minCards: 60, targetLands: 24.5 },
}; };
const { minCards, targetLands } = formatRules[format as keyof typeof formatRules] || formatRules.standard; const { minCards, targetLands } =
formatRules[format as keyof typeof formatRules] || formatRules.standard;
const deckSize = cards.reduce((acc, { quantity }) => acc + quantity, 0); const deckSize = cards.reduce((acc, { quantity }) => acc + quantity, 0);
const nonLandCards = cards.reduce((acc, { card, quantity }) => card.type_line?.toLowerCase().includes('land') ? acc : acc + quantity, 0); const nonLandCards = cards.reduce(
(acc, { card, quantity }) =>
card.type_line?.toLowerCase().includes('land') ? acc : acc + quantity,
0
);
const landsToAdd = Math.max(0, minCards - deckSize); const landsToAdd = Math.max(0, minCards - deckSize);
const colorCounts = { W: 0, U: 0, B: 0, R: 0, G: 0 }; const colorCounts = { W: 0, U: 0, B: 0, R: 0, G: 0 };
@@ -55,17 +63,24 @@ const suggestLandCountAndDistribution = (cards: { card: Card; quantity: number }
colorCounts.R += rMatches * quantity; colorCounts.R += rMatches * quantity;
colorCounts.G += gMatches * quantity; colorCounts.G += gMatches * quantity;
totalColorSymbols += (wMatches + uMatches + bMatches + rMatches + gMatches) * quantity; totalColorSymbols +=
(wMatches + uMatches + bMatches + rMatches + gMatches) * quantity;
} }
}); });
const landDistribution: { [key: string]: number } = {}; const landDistribution: { [key: string]: number } = {};
for (const color in colorCounts) { for (const color in colorCounts) {
const proportion = totalColorSymbols > 0 ? colorCounts[color as keyof typeof colorCounts] / totalColorSymbols : 0; const proportion =
totalColorSymbols > 0
? colorCounts[color as keyof typeof colorCounts] / totalColorSymbols
: 0;
landDistribution[color] = Math.round(landsToAdd * proportion); landDistribution[color] = Math.round(landsToAdd * proportion);
} }
let totalDistributed = Object.values(landDistribution).reduce((acc, count) => acc + count, 0); let totalDistributed = Object.values(landDistribution).reduce(
(acc, count) => acc + count,
0
);
if (totalDistributed > landsToAdd) { if (totalDistributed > landsToAdd) {
// Find the color with the most lands // Find the color with the most lands
@@ -88,12 +103,21 @@ const suggestLandCountAndDistribution = (cards: { card: Card; quantity: number }
export default function DeckManager({ initialDeck, onSave }: DeckManagerProps) { export default function DeckManager({ initialDeck, onSave }: DeckManagerProps) {
const [searchQuery, setSearchQuery] = useState(''); const [searchQuery, setSearchQuery] = useState('');
const [searchResults, setSearchResults] = useState<Card[]>([]); const [searchResults, setSearchResults] = useState<Card[]>([]);
const [selectedCards, setSelectedCards] = useState<{ card: Card; quantity: number }[]>( const [selectedCards, setSelectedCards] = useState<{
initialDeck?.cards || [] card: Card;
); quantity: number;
}[]>(initialDeck?.cards || []);
const [deckName, setDeckName] = useState(initialDeck?.name || ''); const [deckName, setDeckName] = useState(initialDeck?.name || '');
const [deckFormat, setDeckFormat] = useState(initialDeck?.format || 'standard'); const [deckFormat, setDeckFormat] = useState(initialDeck?.format || 'standard');
const [commander, setCommander] = useState<Card | null>(
initialDeck?.cards.find(c =>
c.card.type_line?.toLowerCase().includes('legendary creature')
)?.card || null
);
const { user } = useAuth(); const { user } = useAuth();
const [isImporting, setIsImporting] = useState(false);
const [isSaving, setIsSaving] = useState(false);
const [snackbar, setSnackbar] = useState<{ message: string; type: 'success' | 'error' } | null>(null);
const handleSearch = async (e: React.FormEvent) => { const handleSearch = async (e: React.FormEvent) => {
e.preventDefault(); e.preventDefault();
@@ -109,12 +133,20 @@ export default function DeckManager({ initialDeck, onSave }: DeckManagerProps) {
const addCardToDeck = (card: Card) => { const addCardToDeck = (card: Card) => {
setSelectedCards(prev => { setSelectedCards(prev => {
const isBasicLand = card.name === 'Plains' || card.name === 'Island' || card.name === 'Swamp' || card.name === 'Mountain' || card.name === 'Forest'; const isBasicLand =
card.name === 'Plains' ||
card.name === 'Island' ||
card.name === 'Swamp' ||
card.name === 'Mountain' ||
card.name === 'Forest';
const existing = prev.find(c => c.card.id === card.id); const existing = prev.find(c => c.card.id === card.id);
if (existing) { if (existing) {
return prev.map(c => return prev.map(c =>
c.card.id === card.id c.card.id === card.id
? { ...c, quantity: isBasicLand ? c.quantity + 1 : Math.min(c.quantity + 1, 4) } ? {
...c,
quantity: isBasicLand ? c.quantity + 1 : Math.min(c.quantity + 1, 4),
}
: c : c
); );
} }
@@ -129,7 +161,12 @@ export default function DeckManager({ initialDeck, onSave }: DeckManagerProps) {
setSelectedCards(prev => { setSelectedCards(prev => {
return prev.map(c => { return prev.map(c => {
if (c.card.id === cardId) { if (c.card.id === cardId) {
const isBasicLand = c.card.name === 'Plains' || c.card.name === 'Island' || c.card.name === 'Swamp' || c.card.name === 'Mountain' || c.card.name === 'Forest'; const isBasicLand =
c.card.name === 'Plains' ||
c.card.name === 'Island' ||
c.card.name === 'Swamp' ||
c.card.name === 'Mountain' ||
c.card.name === 'Forest';
return { ...c, quantity: quantity }; return { ...c, quantity: quantity };
} }
return c; return c;
@@ -140,6 +177,8 @@ export default function DeckManager({ initialDeck, onSave }: DeckManagerProps) {
const saveDeck = async () => { const saveDeck = async () => {
if (!deckName.trim() || selectedCards.length === 0 || !user) return; if (!deckName.trim() || selectedCards.length === 0 || !user) return;
setIsSaving(true);
try {
const deckToSave: Deck = { const deckToSave: Deck = {
id: initialDeck?.id || crypto.randomUUID(), id: initialDeck?.id || crypto.randomUUID(),
name: deckName, name: deckName,
@@ -147,23 +186,18 @@ export default function DeckManager({ initialDeck, onSave }: DeckManagerProps) {
cards: selectedCards, cards: selectedCards,
userId: user.id, userId: user.id,
createdAt: initialDeck?.createdAt || new Date(), createdAt: initialDeck?.createdAt || new Date(),
updatedAt: new Date() updatedAt: new Date(),
}; };
const validation = validateDeck(deckToSave); const validation = validateDeck(deckToSave);
if (!validation.isValid) {
alert(`Deck validation failed: ${validation.errors.join(', ')}`);
return;
}
try {
const deckData = { const deckData = {
id: deckToSave.id, id: deckToSave.id,
name: deckToSave.name, name: deckToSave.name,
format: deckToSave.format, format: deckToSave.format,
user_id: deckToSave.userId, user_id: deckToSave.userId,
created_at: deckToSave.createdAt, created_at: deckToSave.createdAt,
updated_at: deckToSave.updatedAt updated_at: deckToSave.updatedAt,
}; };
// Save or update the deck // Save or update the deck
@@ -176,10 +210,7 @@ export default function DeckManager({ initialDeck, onSave }: DeckManagerProps) {
// Delete existing cards if updating // Delete existing cards if updating
if (initialDeck) { if (initialDeck) {
await supabase await supabase.from('deck_cards').delete().eq('deck_id', initialDeck.id);
.from('deck_cards')
.delete()
.eq('deck_id', initialDeck.id);
} }
// Save the deck cards // Save the deck cards
@@ -187,7 +218,7 @@ export default function DeckManager({ initialDeck, onSave }: DeckManagerProps) {
deck_id: deckToSave.id, deck_id: deckToSave.id,
card_id: card.card.id, card_id: card.card.id,
quantity: card.quantity, quantity: card.quantity,
is_commander: card.card.type_line?.toLowerCase().includes('legendary creature') || false is_commander: card.card.id === commander?.id,
})); }));
const { error: cardsError } = await supabase const { error: cardsError } = await supabase
@@ -196,10 +227,14 @@ export default function DeckManager({ initialDeck, onSave }: DeckManagerProps) {
if (cardsError) throw cardsError; if (cardsError) throw cardsError;
setSnackbar({ message: 'Deck saved successfully!', type: 'success' });
if (onSave) onSave(); if (onSave) onSave();
} catch (error) { } catch (error) {
console.error('Error saving deck:', error); console.error('Error saving deck:', error);
alert('Failed to save deck'); setSnackbar({ message: 'Failed to save deck.', type: 'error' });
} finally {
setIsSaving(false);
setTimeout(() => setSnackbar(null), 3000); // Clear snackbar after 3 seconds
} }
}; };
@@ -210,17 +245,25 @@ export default function DeckManager({ initialDeck, onSave }: DeckManagerProps) {
cards: selectedCards, cards: selectedCards,
userId: user?.id || '', userId: user?.id || '',
createdAt: initialDeck?.createdAt || new Date(), createdAt: initialDeck?.createdAt || new Date(),
updatedAt: new Date() updatedAt: new Date(),
}; };
const validation = validateDeck(currentDeck); const validation = validateDeck(currentDeck);
const deckSize = selectedCards.reduce((acc, curr) => acc + curr.quantity, 0); const deckSize = selectedCards.reduce((acc, curr) => acc + curr.quantity, 0);
const { landCount: suggestedLandCountValue, landDistribution: suggestedLands } = suggestLandCountAndDistribution(selectedCards, deckFormat); const {
landCount: suggestedLandCountValue,
landDistribution: suggestedLands,
} = suggestLandCountAndDistribution(selectedCards, deckFormat);
const totalPrice = selectedCards.reduce((acc, { card, quantity }) => { const totalPrice = selectedCards.reduce((acc, { card, quantity }) => {
const isBasicLand = card.name === 'Plains' || card.name === 'Island' || card.name === 'Swamp' || card.name === 'Mountain' || card.name === 'Forest'; const isBasicLand =
const price = isBasicLand ? 0 : (card.prices?.usd ? parseFloat(card.prices.usd) : 0); card.name === 'Plains' ||
card.name === 'Island' ||
card.name === 'Swamp' ||
card.name === 'Mountain' ||
card.name === 'Forest';
const price = isBasicLand ? 0 : card.prices?.usd ? parseFloat(card.prices.usd) : 0;
return acc + price * quantity; return acc + price * quantity;
}, 0); }, 0);
@@ -256,6 +299,67 @@ export default function DeckManager({ initialDeck, onSave }: DeckManagerProps) {
} }
}; };
const handleFileUpload = async (
event: React.ChangeEvent<HTMLInputElement>
) => {
const file = event.target.files?.[0];
if (!file) return;
setIsImporting(true);
try {
const reader = new FileReader();
reader.onload = async e => {
const text = e.target?.result as string;
const lines = text.split('\n');
const cardsToAdd: { card: Card; quantity: number }[] = [];
for (const line of lines) {
const parts = line.trim().split(' ');
const quantity = parseInt(parts[0]);
const cardName = parts.slice(1).join(' ');
if (isNaN(quantity) || quantity <= 0 || !cardName) continue;
try {
const searchResults = await searchCards(cardName);
if (searchResults && searchResults.length > 0) {
const card = searchResults[0];
cardsToAdd.push({ card, quantity });
} else {
console.warn(`Card not found: ${cardName}`);
alert(`Card not found: ${cardName}`);
}
} catch (error) {
console.error(`Failed to search card ${cardName}:`, error);
alert(`Failed to search card ${cardName}: ${error}`);
}
}
setSelectedCards(prev => {
const updatedCards = [...prev];
for (const { card, quantity } of cardsToAdd) {
const existingCardIndex = updatedCards.findIndex(
c => c.card.id === card.id
);
if (existingCardIndex !== -1) {
updatedCards[existingCardIndex].quantity = Math.min(
updatedCards[existingCardIndex].quantity + quantity,
4
);
} else {
updatedCards.push({ card, quantity });
}
}
return updatedCards;
});
};
reader.readAsText(file);
} finally {
setIsImporting(false);
}
};
return ( return (
<div className="min-h-screen bg-gray-900 text-white p-6"> <div className="min-h-screen bg-gray-900 text-white p-6">
<div className="max-w-7xl mx-auto"> <div className="max-w-7xl mx-auto">
@@ -264,11 +368,14 @@ export default function DeckManager({ initialDeck, onSave }: DeckManagerProps) {
<div className="lg:col-span-2 space-y-6"> <div className="lg:col-span-2 space-y-6">
<form onSubmit={handleSearch} className="flex gap-2"> <form onSubmit={handleSearch} className="flex gap-2">
<div className="relative flex-1"> <div className="relative flex-1">
<Search className="absolute left-3 top-1/2 transform -translate-y-1/2 text-gray-400" size={20} /> <Search
className="absolute left-3 top-1/2 transform -translate-y-1/2 text-gray-400"
size={20}
/>
<input <input
type="text" type="text"
value={searchQuery} value={searchQuery}
onChange={(e) => setSearchQuery(e.target.value)} onChange={e => setSearchQuery(e.target.value)}
className="w-full pl-10 pr-4 py-2 bg-gray-800 border border-gray-700 rounded-lg focus:ring-2 focus:ring-blue-500 focus:border-transparent text-white" className="w-full pl-10 pr-4 py-2 bg-gray-800 border border-gray-700 rounded-lg focus:ring-2 focus:ring-blue-500 focus:border-transparent text-white"
placeholder="Search for cards..." placeholder="Search for cards..."
/> />
@@ -310,14 +417,14 @@ export default function DeckManager({ initialDeck, onSave }: DeckManagerProps) {
<input <input
type="text" type="text"
value={deckName} value={deckName}
onChange={(e) => setDeckName(e.target.value)} onChange={e => setDeckName(e.target.value)}
className="w-full px-4 py-2 bg-gray-700 border border-gray-600 rounded-lg focus:ring-2 focus:ring-blue-500 focus:border-transparent text-white" className="w-full px-4 py-2 bg-gray-700 border border-gray-600 rounded-lg focus:ring-2 focus:ring-blue-500 focus:border-transparent text-white"
placeholder="Deck Name" placeholder="Deck Name"
/> />
<select <select
value={deckFormat} value={deckFormat}
onChange={(e) => setDeckFormat(e.target.value)} onChange={e => setDeckFormat(e.target.value)}
className="w-full px-4 py-2 bg-gray-700 border border-gray-600 rounded-lg focus:ring-2 focus:ring-blue-500 focus:border-transparent text-white" className="w-full px-4 py-2 bg-gray-700 border border-gray-600 rounded-lg focus:ring-2 focus:ring-blue-500 focus:border-transparent text-white"
> >
<option value="standard">Standard</option> <option value="standard">Standard</option>
@@ -328,6 +435,51 @@ export default function DeckManager({ initialDeck, onSave }: DeckManagerProps) {
<option value="pauper">Pauper</option> <option value="pauper">Pauper</option>
</select> </select>
{deckFormat === 'commander' && (
<select
value={commander?.id || ''}
onChange={e => {
const card =
selectedCards.find(c => c.card.id === e.target.value)?.card ||
null;
setCommander(card);
}}
className="w-full px-4 py-2 bg-gray-700 border border-gray-600 rounded-lg focus:ring-2 focus:ring-blue-500 focus:border-transparent text-white"
>
<option value="">Select Commander</option>
{selectedCards
.filter(c =>
c.card.type_line?.toLowerCase().includes('legendary creature')
)
.map(({ card }) => (
<option key={card.id} value={card.id}>
{card.name}
</option>
))}
</select>
)}
<div className="relative">
<input
type="file"
accept=".txt"
onChange={handleFileUpload}
disabled={isImporting}
className="w-full text-sm text-gray-500
file:mr-4 file:py-2 file:px-4
file:rounded-lg
file:border-0
file:text-sm file:font-semibold
file:bg-blue-500 file:text-white
hover:file:bg-blue-700 disabled:bg-gray-400 disabled:cursor-not-allowed"
/>
{isImporting && (
<div className="absolute inset-0 flex items-center justify-center bg-gray-800 bg-opacity-50 rounded-lg">
<Loader2 className="animate-spin text-white" size={48} />
</div>
)}
</div>
{!validation.isValid && ( {!validation.isValid && (
<div className="bg-red-500/10 border border-red-500 rounded-lg p-3"> <div className="bg-red-500/10 border border-red-500 rounded-lg p-3">
<ul className="list-disc list-inside text-red-400 text-sm"> <ul className="list-disc list-inside text-red-400 text-sm">
@@ -343,7 +495,10 @@ export default function DeckManager({ initialDeck, onSave }: DeckManagerProps) {
Cards ({selectedCards.reduce((acc, curr) => acc + curr.quantity, 0)}) Cards ({selectedCards.reduce((acc, curr) => acc + curr.quantity, 0)})
</h3> </h3>
{selectedCards.map(({ card, quantity }) => ( {selectedCards.map(({ card, quantity }) => (
<div key={card.id} className="flex items-center gap-4 bg-gray-700 p-2 rounded-lg"> <div
key={card.id}
className="flex items-center gap-4 bg-gray-700 p-2 rounded-lg"
>
<img <img
src={card.image_uris?.art_crop} src={card.image_uris?.art_crop}
alt={card.name} alt={card.name}
@@ -352,15 +507,15 @@ export default function DeckManager({ initialDeck, onSave }: DeckManagerProps) {
<div className="flex-1"> <div className="flex-1">
<h4 className="font-medium">{card.name}</h4> <h4 className="font-medium">{card.name}</h4>
{card.prices?.usd && ( {card.prices?.usd && (
<div className="text-sm text-gray-400"> <div className="text-sm text-gray-400">${card.prices.usd}</div>
${card.prices.usd}
</div>
)} )}
</div> </div>
<input <input
type="number" type="number"
value={quantity} value={quantity}
onChange={(e) => updateCardQuantity(card.id, parseInt(e.target.value))} onChange={e =>
updateCardQuantity(card.id, parseInt(e.target.value))
}
min="1" min="1"
className="w-16 px-2 py-1 bg-gray-600 border border-gray-500 rounded text-center" className="w-16 px-2 py-1 bg-gray-600 border border-gray-500 rounded text-center"
/> />
@@ -368,7 +523,7 @@ export default function DeckManager({ initialDeck, onSave }: DeckManagerProps) {
onClick={() => removeCardFromDeck(card.id)} onClick={() => removeCardFromDeck(card.id)}
className="text-red-500 hover:text-red-400" className="text-red-500 hover:text-red-400"
> >
<Trash2 size={20}/> <Trash2 size={20} />
</button> </button>
</div> </div>
))} ))}
@@ -401,16 +556,48 @@ export default function DeckManager({ initialDeck, onSave }: DeckManagerProps) {
<button <button
onClick={saveDeck} onClick={saveDeck}
disabled={!deckName.trim() || selectedCards.length === 0 || !validation.isValid} disabled={
className="w-full px-4 py-2 bg-green-600 hover:bg-green-700 disabled:bg-gray-600 disabled:cursor-not-allowed rounded-lg flex items-center justify-center gap-2" !deckName.trim() || selectedCards.length === 0 || isSaving
}
className="w-full px-4 py-2 bg-green-600 hover:bg-green-700 disabled:bg-gray-600 disabled:cursor-not-allowed rounded-lg flex items-center justify-center gap-2 relative"
> >
{isSaving ? (
<>
<Loader2 className="animate-spin text-white absolute left-2 top-1/2 -translate-y-1/2" size={20} />
<span className="opacity-0">Save Deck</span>
</>
) : (
<>
<Save size={20} /> <Save size={20} />
{initialDeck ? 'Update Deck' : 'Save Deck'} <span>{initialDeck ? 'Update Deck' : 'Save Deck'}</span>
</>
)}
</button> </button>
</div> </div>
</div> </div>
</div> </div>
</div> </div>
{snackbar && (
<div
className={`fixed bottom-4 right-4 bg-green-500 text-white p-4 rounded-lg shadow-lg transition-all duration-300 ${
snackbar.type === 'success' ? 'bg-green-500' : 'bg-red-500'
}`}
>
<div className="flex items-center justify-between">
<div className="flex items-center">
{snackbar.type === 'success' ? (
<CheckCircle className="mr-2" size={20} />
) : (
<XCircle className="mr-2" size={20} />
)}
<span>{snackbar.message}</span>
</div>
<button onClick={() => setSnackbar(null)} className="ml-4 text-gray-200 hover:text-white focus:outline-none">
<Trash2 size={16} />
</button>
</div>
</div>
)}
</div> </div>
); );
} }

View File

@@ -75,16 +75,6 @@ export function validateDeck(deck: Deck): DeckValidation {
} }
}); });
// Check commander requirement
if (rules.requiresCommander) {
const hasCommander = deck.cards.some(({ card }) =>
card.type_line?.toLowerCase().includes('legendary creature')
);
if (!hasCommander) {
errors.push('Deck must have a legendary creature as commander');
}
}
return { return {
isValid: errors.length === 0, isValid: errors.length === 0,
errors, errors,