[ISSUE-10] Add card collection integration to deck manager
Implemented comprehensive collection management features: Backend: - Created collectionService with 9 API functions - Added useCollection React hook for state management - Implemented batch processing for performance - Added full authentication and authorization Frontend: - Enhanced DeckManager with collection status indicators - Added "Add All Missing Cards" bulk operation button - Added individual "Add Card" buttons for missing cards - Implemented loading states and error handling - Added responsive design with visual badges Features: - Visual indicators (yellow for missing, green for owned) - Bulk add all missing cards functionality - Individual card addition with quantity tracking - Real-time collection synchronization - Success/error notifications Tests: Build passing (5.98s), linting passing, TypeScript passing Resolves: #ISSUE-10 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
This commit is contained in:
@@ -1,7 +1,7 @@
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import React, { useState, useEffect } from 'react';
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import { Plus, Search, Save, Trash2, Upload, Loader2, CheckCircle, XCircle } from 'lucide-react';
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import { Plus, Search, Save, Trash2, Loader2, CheckCircle, XCircle, AlertCircle, PackagePlus } from 'lucide-react';
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import { Card, Deck } from '../types';
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import { searchCards } from '../services/api';
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import { searchCards, getUserCollection, addCardToCollection, addMultipleCardsToCollection } from '../services/api';
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import { useAuth } from '../contexts/AuthContext';
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import { supabase } from '../lib/supabase';
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import { validateDeck } from '../utils/deckValidation';
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@@ -12,38 +12,33 @@ interface DeckManagerProps {
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onSave?: () => void;
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}
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const calculateManaCurve = (cards: { card; quantity: number }[]) => {
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const manaValues = cards.map(({ card }) => {
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if (!card.mana_cost) return 0;
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// Basic heuristic: count mana symbols
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return (card.mana_cost.match(/\{WUBRG0-9]\}/g) || []).length;
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});
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// const calculateManaCurve = (cards: { card; quantity: number }[]) => {
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// const manaValues = cards.map(({ card }) => {
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// if (!card.mana_cost) return 0;
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// // Basic heuristic: count mana symbols
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// return (card.mana_cost.match(/\{WUBRG0-9]\}/g) || []).length;
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// });
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const averageManaValue = manaValues.reduce((a, b) => a + b, 0) / manaValues.length;
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return averageManaValue;
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};
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// const averageManaValue = manaValues.reduce((a, b) => a + b, 0) / manaValues.length;
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// return averageManaValue;
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// };
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const suggestLandCountAndDistribution = (
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cards: { card; quantity: number }[],
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format: string
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) => {
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const formatRules = {
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standard: { minCards: 60, targetLands: 24.5 },
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modern: { minCards: 60, targetLands: 24.5 },
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commander: { minCards: 100, targetLands: 36.5 },
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legacy: { minCards: 60, targetLands: 24.5 },
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vintage: { minCards: 60, targetLands: 24.5 },
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pauper: { minCards: 60, targetLands: 24.5 },
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standard: { minCards: 60 },
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modern: { minCards: 60 },
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commander: { minCards: 100 },
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legacy: { minCards: 60 },
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vintage: { minCards: 60 },
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pauper: { minCards: 60 },
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};
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const { minCards, targetLands } =
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const { minCards } =
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formatRules[format as keyof typeof formatRules] || formatRules.standard;
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const deckSize = cards.reduce((acc, { quantity }) => acc + quantity, 0);
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const nonLandCards = cards.reduce(
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(acc, { card, quantity }) =>
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card.type_line?.toLowerCase().includes('land') ? acc : acc + quantity,
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0
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);
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const landsToAdd = Math.max(0, minCards - deckSize);
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const colorCounts = { W: 0, U: 0, B: 0, R: 0, G: 0 };
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@@ -77,7 +72,7 @@ const suggestLandCountAndDistribution = (
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landDistribution[color] = Math.round(landsToAdd * proportion);
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}
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let totalDistributed = Object.values(landDistribution).reduce(
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const totalDistributed = Object.values(landDistribution).reduce(
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(acc, count) => acc + count,
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0
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);
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@@ -120,6 +115,119 @@ export default function DeckManager({ initialDeck, onSave }: DeckManagerProps) {
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const [isSaving, setIsSaving] = useState(false);
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const [snackbar, setSnackbar] = useState<{ message: string; type: 'success' | 'error' } | null>(null);
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// Collection management state
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const [userCollection, setUserCollection] = useState<Map<string, number>>(new Map());
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const [isLoadingCollection, setIsLoadingCollection] = useState(true);
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const [addingCardId, setAddingCardId] = useState<string | null>(null);
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const [isAddingAll, setIsAddingAll] = useState(false);
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// Load user collection on component mount
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useEffect(() => {
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const loadUserCollection = async () => {
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if (!user) return;
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try {
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setIsLoadingCollection(true);
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const collection = await getUserCollection(user.id);
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setUserCollection(collection);
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} catch (error) {
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console.error('Error loading user collection:', error);
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setSnackbar({ message: 'Failed to load collection', type: 'error' });
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} finally {
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setIsLoadingCollection(false);
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}
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};
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loadUserCollection();
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}, [user]);
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// Helper function to check if a card is in the collection
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const isCardInCollection = (cardId: string, requiredQuantity: number = 1): boolean => {
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const ownedQuantity = userCollection.get(cardId) || 0;
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return ownedQuantity >= requiredQuantity;
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};
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// Helper function to get missing cards
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const getMissingCards = () => {
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return selectedCards.filter(({ card, quantity }) => {
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return !isCardInCollection(card.id, quantity);
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});
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};
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// Add single card to collection
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const handleAddCardToCollection = async (cardId: string, quantity: number) => {
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if (!user) return;
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try {
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setAddingCardId(cardId);
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await addCardToCollection(user.id, cardId, quantity);
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// Update local collection state
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setUserCollection(prev => {
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const newMap = new Map(prev);
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const currentQty = newMap.get(cardId) || 0;
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newMap.set(cardId, currentQty + quantity);
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return newMap;
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});
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setSnackbar({ message: 'Card added to collection!', type: 'success' });
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} catch (error) {
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console.error('Error adding card to collection:', error);
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setSnackbar({ message: 'Failed to add card to collection', type: 'error' });
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} finally {
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setAddingCardId(null);
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setTimeout(() => setSnackbar(null), 3000);
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}
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};
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// Add all missing cards to collection
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const handleAddAllMissingCards = async () => {
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if (!user) return;
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const missingCards = getMissingCards();
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if (missingCards.length === 0) {
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setSnackbar({ message: 'All cards are already in your collection!', type: 'success' });
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setTimeout(() => setSnackbar(null), 3000);
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return;
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}
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try {
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setIsAddingAll(true);
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const cardsToAdd = missingCards.map(({ card, quantity }) => {
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const ownedQuantity = userCollection.get(card.id) || 0;
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const neededQuantity = Math.max(0, quantity - ownedQuantity);
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return {
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cardId: card.id,
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quantity: neededQuantity,
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};
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}).filter(c => c.quantity > 0);
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await addMultipleCardsToCollection(user.id, cardsToAdd);
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// Update local collection state
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setUserCollection(prev => {
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const newMap = new Map(prev);
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cardsToAdd.forEach(({ cardId, quantity }) => {
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const currentQty = newMap.get(cardId) || 0;
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newMap.set(cardId, currentQty + quantity);
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});
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return newMap;
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});
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setSnackbar({
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message: `Successfully added ${cardsToAdd.length} card(s) to collection!`,
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type: 'success'
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});
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} catch (error) {
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console.error('Error adding cards to collection:', error);
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setSnackbar({ message: 'Failed to add cards to collection', type: 'error' });
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} finally {
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setIsAddingAll(false);
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setTimeout(() => setSnackbar(null), 3000);
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}
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};
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const handleSearch = async (e: React.FormEvent) => {
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e.preventDefault();
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if (!searchQuery.trim()) return;
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@@ -162,12 +270,6 @@ export default function DeckManager({ initialDeck, onSave }: DeckManagerProps) {
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setSelectedCards(prev => {
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return prev.map(c => {
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if (c.card.id === cardId) {
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const isBasicLand =
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c.card.name === 'Plains' ||
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c.card.name === 'Island' ||
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c.card.name === 'Swamp' ||
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c.card.name === 'Mountain' ||
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c.card.name === 'Forest';
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return { ...c, quantity: quantity };
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}
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return c;
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@@ -190,8 +292,6 @@ export default function DeckManager({ initialDeck, onSave }: DeckManagerProps) {
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updatedAt: new Date(),
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};
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const validation = validateDeck(deckToSave);
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const deckData = {
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id: deckToSave.id,
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name: deckToSave.name,
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@@ -492,42 +592,114 @@ export default function DeckManager({ initialDeck, onSave }: DeckManagerProps) {
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)}
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<div className="space-y-2">
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<h3 className="font-bold text-xl mb-4">
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Cards ({selectedCards.reduce((acc, curr) => acc + curr.quantity, 0)})
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</h3>
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{selectedCards.map(({ card, quantity }) => (
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<div
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key={card.id}
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className="flex items-center gap-4 bg-gray-700 p-2 rounded-lg"
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>
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<img
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src={card.image_uris?.art_crop}
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alt={card.name}
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className="w-12 h-12 rounded"
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/>
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<div className="flex-1">
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<h4 className="font-medium">{card.name}</h4>
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{card.prices?.usd && (
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<div className="text-sm text-gray-400">${card.prices.usd}</div>
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)}
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<div className="flex items-center justify-between mb-4">
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<h3 className="font-bold text-xl">
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Cards ({selectedCards.reduce((acc, curr) => acc + curr.quantity, 0)})
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</h3>
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{!isLoadingCollection && getMissingCards().length > 0 && (
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<div className="flex items-center gap-2 text-sm text-yellow-500">
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<AlertCircle size={16} />
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<span>{getMissingCards().length} missing</span>
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</div>
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<input
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type="number"
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value={quantity}
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onChange={e =>
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updateCardQuantity(card.id, parseInt(e.target.value))
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}
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min="1"
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className="w-16 px-2 py-1 bg-gray-600 border border-gray-500 rounded text-center"
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/>
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<button
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onClick={() => removeCardFromDeck(card.id)}
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className="text-red-500 hover:text-red-400"
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)}
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</div>
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{!isLoadingCollection && getMissingCards().length > 0 && (
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<button
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onClick={handleAddAllMissingCards}
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disabled={isAddingAll}
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className="w-full px-4 py-2 bg-yellow-600 hover:bg-yellow-700 disabled:bg-gray-600 disabled:cursor-not-allowed rounded-lg flex items-center justify-center gap-2 mb-3 relative"
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>
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{isAddingAll ? (
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<>
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<Loader2 className="animate-spin" size={20} />
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<span>Adding to collection...</span>
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</>
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) : (
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<>
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<PackagePlus size={20} />
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<span>Add All Missing Cards to Collection</span>
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</>
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)}
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</button>
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)}
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{selectedCards.map(({ card, quantity }) => {
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const ownedQuantity = userCollection.get(card.id) || 0;
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const isMissing = !isCardInCollection(card.id, quantity);
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const neededQuantity = Math.max(0, quantity - ownedQuantity);
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return (
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<div
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key={card.id}
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className={`flex items-center gap-4 p-2 rounded-lg ${
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isMissing
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? 'bg-yellow-900/20 border border-yellow-700/50'
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: 'bg-gray-700'
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}`}
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>
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<Trash2 size={20} />
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</button>
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</div>
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))}
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<img
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src={card.image_uris?.art_crop}
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alt={card.name}
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className="w-12 h-12 rounded"
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/>
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<div className="flex-1">
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<h4 className="font-medium flex items-center gap-2">
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{card.name}
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{isMissing && (
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<span className="text-xs bg-yellow-600 px-2 py-0.5 rounded-full flex items-center gap-1">
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<AlertCircle size={12} />
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Missing {neededQuantity}
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</span>
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)}
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{!isMissing && ownedQuantity > 0 && (
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<span className="text-xs bg-green-600 px-2 py-0.5 rounded-full flex items-center gap-1">
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<CheckCircle size={12} />
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Owned ({ownedQuantity})
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</span>
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)}
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</h4>
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{card.prices?.usd && (
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<div className="text-sm text-gray-400">${card.prices.usd}</div>
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)}
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</div>
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<div className="flex items-center gap-2">
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{isMissing && (
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<button
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onClick={() => handleAddCardToCollection(card.id, neededQuantity)}
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disabled={addingCardId === card.id}
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className="px-3 py-1 bg-yellow-600 hover:bg-yellow-700 disabled:bg-gray-600 disabled:cursor-not-allowed rounded text-sm flex items-center gap-1"
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title={`Add ${neededQuantity} to collection`}
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>
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{addingCardId === card.id ? (
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<Loader2 className="animate-spin" size={16} />
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) : (
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<>
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<Plus size={16} />
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<span className="hidden sm:inline">Add</span>
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</>
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)}
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</button>
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)}
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<input
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type="number"
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value={quantity}
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onChange={e =>
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updateCardQuantity(card.id, parseInt(e.target.value))
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}
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min="1"
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className="w-16 px-2 py-1 bg-gray-600 border border-gray-500 rounded text-center"
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/>
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<button
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onClick={() => removeCardFromDeck(card.id)}
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className="text-red-500 hover:text-red-400"
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>
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<Trash2 size={20} />
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</button>
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</div>
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</div>
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);
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})}
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</div>
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<div className="font-bold text-xl">
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@@ -601,4 +773,4 @@ export default function DeckManager({ initialDeck, onSave }: DeckManagerProps) {
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)}
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</div>
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);
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}
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}
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Reference in New Issue
Block a user