add diagonal infinite scrolling card mosaic background
This commit is contained in:
155
src/components/CardMosaicBackground.tsx
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155
src/components/CardMosaicBackground.tsx
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import React, { useEffect, useState, useRef } from 'react';
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import { getRandomCards } from '../services/api';
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import { Card } from '../types';
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export default function CardMosaicBackground() {
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const [cards, setCards] = useState<Card[]>([]);
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const [offset, setOffset] = useState({ x: 0, y: 0 });
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const animationRef = useRef<number>();
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// Grid configuration - large grid to cover entire screen
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const cardsPerRow = 18;
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const cardsPerCol = 15;
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// Spacing adjusted for card transforms: w-64 = 256px
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// With rotateZ(15deg) and rotateX(60deg), cards need more space
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const cardWidth = 130; // Horizontal spacing to avoid overlap
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const cardHeight = 85; // Vertical spacing to avoid overlap
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const gridWidth = cardsPerRow * cardWidth;
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const gridHeight = cardsPerCol * cardHeight;
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useEffect(() => {
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const fetchCards = async () => {
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try {
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// Fetch enough cards for one grid
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const totalCards = cardsPerRow * cardsPerCol;
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const randomCards = await getRandomCards(totalCards);
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setCards(randomCards);
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} catch (error) {
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console.error('Error fetching background cards:', error);
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}
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};
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fetchCards();
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}, []);
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// Diagonal infinite scroll animation
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useEffect(() => {
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if (cards.length === 0) return;
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const speed = 0.5; // Pixels per frame (diagonal speed)
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let lastTime = Date.now();
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const animate = () => {
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const now = Date.now();
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const delta = now - lastTime;
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lastTime = now;
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setOffset((prev) => {
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// Move diagonally: right and up
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let newX = prev.x + (speed * delta) / 16;
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let newY = prev.y - (speed * delta) / 16;
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// Loop seamlessly when we've moved one full grid
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if (newX >= gridWidth) newX = newX % gridWidth;
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if (newY <= -gridHeight) newY = newY % gridHeight;
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return { x: newX, y: newY };
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});
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animationRef.current = requestAnimationFrame(animate);
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};
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animationRef.current = requestAnimationFrame(animate);
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return () => {
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if (animationRef.current) {
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cancelAnimationFrame(animationRef.current);
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}
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};
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}, [cards.length, gridWidth, gridHeight]);
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if (cards.length === 0) return null;
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// Render the card grid (will be duplicated 4 times for infinite effect)
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const renderGrid = (offsetX: number, offsetY: number, key: string) => (
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<div
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key={key}
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className="absolute"
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style={{
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left: `${offsetX}px`,
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top: `${offsetY}px`,
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width: `${gridWidth}px`,
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height: `${gridHeight}px`,
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perspective: '2000px', // Apply perspective to parent for uniform card sizes
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transformStyle: 'preserve-3d',
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}}
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>
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{cards.map((card, index) => {
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const col = index % cardsPerRow;
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const row = Math.floor(index / cardsPerRow);
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return (
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<div
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key={`${key}-${card.id}-${index}`}
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className="absolute"
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style={{
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left: `${col * cardWidth}px`,
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top: `${row * cardHeight}px`,
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transform: `
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perspective(1000px)
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rotateX(60deg)
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rotateY(5deg)
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rotateZ(15deg)
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`,
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opacity: 1.0, // Full opacity - gradient overlay handles the fade
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}}
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>
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<img
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src={card.image_uris?.normal || card.image_uris?.large}
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alt=""
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className="w-64 h-auto rounded-lg shadow-2xl"
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draggable={false}
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/>
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</div>
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);
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})}
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</div>
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);
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return (
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<div className="fixed inset-0 overflow-hidden pointer-events-none z-10">
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{/* Scrolling grid container */}
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<div
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className="absolute"
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style={{
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transform: `translate(${offset.x}px, ${offset.y}px)`,
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willChange: 'transform',
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}}
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>
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{/* Duplicate grids in 2x2 pattern for seamless infinite scroll */}
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{/* Position grids to cover entire viewport and beyond */}
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{renderGrid(-gridWidth, window.innerHeight - gridHeight / 2, 'grid-tl')}
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{renderGrid(0, window.innerHeight - gridHeight / 2, 'grid-tr')}
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{renderGrid(-gridWidth, window.innerHeight - gridHeight / 2 + gridHeight, 'grid-bl')}
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{renderGrid(0, window.innerHeight - gridHeight / 2 + gridHeight, 'grid-br')}
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</div>
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{/* Fixed gradient overlay - cards pass UNDER and fade naturally */}
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<div
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className="absolute inset-0 pointer-events-none z-10"
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style={{
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background: `
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linear-gradient(to top,
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transparent 0%,
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transparent 25%,
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rgba(3, 7, 18, 0.3) 40%,
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rgba(3, 7, 18, 0.6) 55%,
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rgba(3, 7, 18, 0.85) 70%,
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rgb(3, 7, 18) 85%
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)
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`
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}}
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/>
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</div>
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);
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}
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@@ -167,6 +167,34 @@
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animation: float 3s ease-in-out infinite;
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animation: float 3s ease-in-out infinite;
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}
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}
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/* Diagonal Carousel - Cards flow from bottom-left to top-right diagonally and loop */
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@keyframes flowDiagonal {
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0% {
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translate: 0 0;
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opacity: 1;
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}
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60% {
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translate: 600px -600px;
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opacity: 1;
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}
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75% {
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translate: 900px -900px;
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opacity: 0.6;
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}
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85% {
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translate: 1100px -1100px;
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opacity: 0.3;
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}
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100% {
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translate: 1400px -1400px;
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opacity: 0;
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}
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}
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.animate-flow-right {
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animation: flowDiagonal 40s linear infinite;
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}
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/* Gradient Animation */
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/* Gradient Animation */
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@keyframes gradientShift {
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@keyframes gradientShift {
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0% {
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0% {
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