/** * EXAMPLE FILE - Collection Integration Examples * * This file demonstrates how to integrate the collection service * into your components. These are complete, working examples that * can be used as templates for implementing the collection features. * * DO NOT DELETE - Reference for frontend integration */ import React, { useState, useEffect } from 'react'; import { useCollection } from '../hooks/useCollection'; import { CardOwnershipInfo, MissingCardInfo } from '../services/collectionService'; import { Card } from '../types'; import { Plus, CheckCircle, AlertCircle } from 'lucide-react'; /** * Example 1: Display Missing Cards Badge * Shows a badge indicating how many cards are missing from collection */ export function MissingCardsBadge({ deckId }: { deckId: string }) { const { getMissingCards, loading } = useCollection(); const [missingCount, setMissingCount] = useState(0); useEffect(() => { const fetchMissing = async () => { const missing = await getMissingCards(deckId); if (missing) { setMissingCount(missing.length); } }; fetchMissing(); }, [deckId, getMissingCards]); if (loading) return ...; return missingCount > 0 ? ( {missingCount} cards missing ) : ( Complete ); } /** * Example 2: Card Ownership Indicator * Shows whether a specific card is owned and in what quantity */ interface CardOwnershipIndicatorProps { cardId: string; quantityNeeded: number; } export function CardOwnershipIndicator({ cardId, quantityNeeded }: CardOwnershipIndicatorProps) { const { checkCardOwnership } = useCollection(); const [owned, setOwned] = useState(0); useEffect(() => { const check = async () => { const card = await checkCardOwnership(cardId); setOwned(card?.quantity || 0); }; check(); }, [cardId, checkCardOwnership]); const hasEnough = owned >= quantityNeeded; return (
{hasEnough ? : } {owned} / {quantityNeeded} owned
); } /** * Example 3: Add Single Card Button * Button to add a specific card to collection */ interface AddCardButtonProps { cardId: string; cardName: string; quantity?: number; onSuccess?: () => void; } export function AddCardButton({ cardId, cardName, quantity = 1, onSuccess }: AddCardButtonProps) { const { addCard, loading, error, clearError } = useCollection(); const handleAdd = async () => { clearError(); const success = await addCard(cardId, quantity); if (success) { alert(`Added ${quantity}x ${cardName} to collection!`); onSuccess?.(); } }; return (
{error &&

{error}

}
); } /** * Example 4: Add All Missing Cards Button * Button to add all missing cards from a deck to collection */ export function AddAllMissingCardsButton({ deckId, onSuccess }: { deckId: string; onSuccess?: () => void }) { const { addMissingDeckCards, loading, error, clearError } = useCollection(); const [lastResult, setLastResult] = useState(null); const handleAddAll = async () => { clearError(); setLastResult(null); const results = await addMissingDeckCards(deckId); if (results) { const successCount = results.filter(r => r.success).length; const failCount = results.filter(r => !r.success).length; let message = `Added ${successCount} cards to collection`; if (failCount > 0) { message += `, ${failCount} failed`; } setLastResult(message); if (successCount > 0) { onSuccess?.(); } } }; return (
{lastResult &&

{lastResult}

} {error &&

{error}

}
); } /** * Example 5: Deck Card List with Collection Status * Shows all cards in a deck with their collection status */ interface DeckCardWithStatusProps { deckId: string; cards: Array<{ card: Card; quantity: number }>; } export function DeckCardListWithStatus({ deckId, cards }: DeckCardWithStatusProps) { const { getDeckOwnership, loading } = useCollection(); const [ownership, setOwnership] = useState([]); useEffect(() => { const fetchOwnership = async () => { const data = await getDeckOwnership(deckId); if (data) setOwnership(data); }; fetchOwnership(); }, [deckId, getDeckOwnership]); if (loading) { return
Loading collection status...
; } const ownershipMap = new Map(ownership.map(o => [o.card_id, o])); return (
{cards.map(({ card, quantity }) => { const status = ownershipMap.get(card.id); const isOwned = status?.owned || false; const quantityOwned = status?.quantity_in_collection || 0; const quantityNeeded = status?.quantity_needed || 0; return (
{card.name}

{card.name}

Need: {quantity} | Owned: {quantityOwned}

{isOwned ? ( Complete ) : ( <> Need {quantityNeeded} more )}
); })}
); } /** * Example 6: Bulk Add with Preview * Shows missing cards and allows bulk add with preview */ export function BulkAddWithPreview({ deckId }: { deckId: string }) { const { getMissingCards, addCardsBulk, loading, error } = useCollection(); const [missingCards, setMissingCards] = useState([]); const [showPreview, setShowPreview] = useState(false); useEffect(() => { const fetchMissing = async () => { const missing = await getMissingCards(deckId); if (missing) setMissingCards(missing); }; fetchMissing(); }, [deckId, getMissingCards]); const handleBulkAdd = async () => { const cardsToAdd = missingCards.map(card => ({ card_id: card.card_id, quantity: card.quantity_needed, })); const results = await addCardsBulk(cardsToAdd); if (results) { const successCount = results.filter(r => r.success).length; alert(`Successfully added ${successCount} cards to collection!`); setMissingCards([]); setShowPreview(false); } }; if (missingCards.length === 0) { return (
All cards from this deck are in your collection!
); } return (

Missing Cards: {missingCards.length}

{showPreview && (
{missingCards.map(card => (
{card.card_id} Need {card.quantity_needed} (have {card.quantity_in_collection})
))}
)} {error && (
{error}
)}
); } /** * Example 7: Complete Deck Editor Integration * Full example of a deck editor with collection integration */ interface CompleteDeckEditorExampleProps { deckId: string; deckName: string; cards: Array<{ card: Card; quantity: number }>; } export function CompleteDeckEditorExample({ deckId, deckName, cards }: CompleteDeckEditorExampleProps) { const { getDeckOwnership, addMissingDeckCards, loading } = useCollection(); const [ownership, setOwnership] = useState([]); const [refreshKey, setRefreshKey] = useState(0); useEffect(() => { const fetchOwnership = async () => { const data = await getDeckOwnership(deckId); if (data) setOwnership(data); }; fetchOwnership(); }, [deckId, getDeckOwnership, refreshKey]); const handleRefresh = () => setRefreshKey(prev => prev + 1); const missingCount = ownership.filter(o => !o.owned).length; const totalCards = cards.length; const ownedCount = totalCards - missingCount; const completionPercent = totalCards > 0 ? Math.round((ownedCount / totalCards) * 100) : 0; return (
{/* Header with stats */}

{deckName}

Total Cards
{totalCards}
Owned
{ownedCount}
Missing
{missingCount}
{/* Progress bar */}
{/* Action buttons */}
{missingCount > 0 && ( )}
{/* Card list */}
); }