Files
npc-config-app/src/components/PokemonSelector.tsx

265 lines
9.4 KiB
TypeScript

import { useState, useEffect, useRef } from 'react';
import { Search, Loader, X } from 'lucide-react';
import { pokemonApi, type PokemonListItem, type Pokemon } from '../services/pokemonApi';
interface PokemonSelectorProps {
onSelect: (pokemonString: string) => void;
onClose: () => void;
isOpen: boolean;
}
export function PokemonSelector({ onSelect, onClose, isOpen }: PokemonSelectorProps) {
const [searchQuery, setSearchQuery] = useState('');
const [searchResults, setSearchResults] = useState<PokemonListItem[]>([]);
const [selectedPokemon, setSelectedPokemon] = useState<Pokemon | null>(null);
const [isSearching, setIsSearching] = useState(false);
const [isLoading, setIsLoading] = useState(false);
const [level, setLevel] = useState(50);
const [selectedMoves, setSelectedMoves] = useState<string[]>([]);
const searchInputRef = useRef<HTMLInputElement>(null);
useEffect(() => {
if (isOpen && searchInputRef.current) {
searchInputRef.current.focus();
}
}, [isOpen]);
useEffect(() => {
const searchPokemon = async () => {
if (searchQuery.length < 2) {
setSearchResults([]);
return;
}
setIsSearching(true);
try {
const results = await pokemonApi.searchPokemon(searchQuery, 10);
setSearchResults(results);
} catch (error) {
console.error('Search failed:', error);
setSearchResults([]);
} finally {
setIsSearching(false);
}
};
const timeoutId = setTimeout(searchPokemon, 300);
return () => clearTimeout(timeoutId);
}, [searchQuery]);
const handlePokemonSelect = async (pokemonItem: PokemonListItem) => {
setIsLoading(true);
try {
const pokemon = await pokemonApi.getPokemon(pokemonItem.name);
setSelectedPokemon(pokemon);
setSearchResults([]);
setSearchQuery('');
// Auto-select some random moves
const levelMoves = pokemon.moves
.filter(moveData =>
moveData.version_group_details.some(detail =>
detail.move_learn_method.name === 'level-up'
)
)
.map(moveData => moveData.move.name);
const randomMoves = levelMoves
.sort(() => Math.random() - 0.5)
.slice(0, 4);
setSelectedMoves(randomMoves);
} catch (error) {
console.error('Failed to load pokemon:', error);
} finally {
setIsLoading(false);
}
};
const handleConfirm = () => {
if (selectedPokemon) {
const moves = selectedMoves.length > 0 ? ` moves=${selectedMoves.join(',')}` : '';
const pokemonString = `${selectedPokemon.name} level=${level}${moves}`;
onSelect(pokemonString);
handleClose();
}
};
const handleClose = () => {
setSearchQuery('');
setSearchResults([]);
setSelectedPokemon(null);
setSelectedMoves([]);
setLevel(50);
onClose();
};
const toggleMove = (move: string) => {
if (selectedMoves.includes(move)) {
setSelectedMoves(selectedMoves.filter(m => m !== move));
} else if (selectedMoves.length < 4) {
setSelectedMoves([...selectedMoves, move]);
}
};
const availableMoves = selectedPokemon?.moves
.filter(moveData =>
moveData.version_group_details.some(detail =>
detail.move_learn_method.name === 'level-up'
)
)
.map(moveData => moveData.move.name)
.sort() || [];
if (!isOpen) return null;
return (
<div className="fixed inset-0 bg-black bg-opacity-50 flex items-center justify-center z-50">
<div className="bg-white rounded-lg shadow-xl max-w-2xl w-full mx-4 max-h-[90vh] flex flex-col">
{/* Header */}
<div className="flex items-center justify-between p-4 border-b">
<h2 className="text-lg font-semibold">Select a Pokémon</h2>
<button
onClick={handleClose}
className="p-1 hover:bg-gray-100 rounded"
>
<X className="h-5 w-5" />
</button>
</div>
<div className="flex-1 overflow-hidden flex flex-col">
{!selectedPokemon ? (
// Search Phase
<div className="p-4 flex-1 flex flex-col">
<div className="relative mb-4">
<Search className="absolute left-3 top-1/2 transform -translate-y-1/2 h-4 w-4 text-gray-400" />
<input
ref={searchInputRef}
type="text"
value={searchQuery}
onChange={(e) => setSearchQuery(e.target.value)}
placeholder="Search for a Pokémon..."
className="w-full pl-10 pr-4 py-2 border border-gray-300 rounded-md focus:ring-2 focus:ring-indigo-500 focus:border-transparent"
/>
{isSearching && (
<Loader className="absolute right-3 top-1/2 transform -translate-y-1/2 h-4 w-4 animate-spin text-gray-400" />
)}
</div>
{searchResults.length > 0 && (
<div className="border rounded-md max-h-64 overflow-y-auto">
{searchResults.map((pokemon) => (
<button
key={pokemon.name}
onClick={() => handlePokemonSelect(pokemon)}
className="w-full text-left px-4 py-2 hover:bg-gray-50 border-b last:border-b-0 flex items-center justify-between"
>
<span className="capitalize font-medium">{pokemon.name}</span>
</button>
))}
</div>
)}
{searchQuery.length >= 2 && searchResults.length === 0 && !isSearching && (
<p className="text-gray-500 text-center py-4">No Pokémon found</p>
)}
{isLoading && (
<div className="flex items-center justify-center py-8">
<Loader className="h-6 w-6 animate-spin text-indigo-600" />
<span className="ml-2">Loading Pokémon details...</span>
</div>
)}
</div>
) : (
// Configuration Phase
<div className="p-4 flex-1 flex flex-col overflow-hidden">
<div className="flex items-center mb-4">
{selectedPokemon.sprites.other?.['official-artwork']?.front_default && (
<img
src={selectedPokemon.sprites.other['official-artwork'].front_default}
alt={selectedPokemon.name}
className="w-16 h-16 mr-4"
/>
)}
<div>
<h3 className="text-xl font-bold capitalize">{selectedPokemon.name}</h3>
<div className="flex gap-2 mt-1">
{selectedPokemon.types.map((type) => (
<span
key={type.slot}
className="px-2 py-1 bg-gray-100 text-xs rounded capitalize"
>
{type.type.name}
</span>
))}
</div>
</div>
</div>
{/* Level */}
<div className="mb-4">
<label className="block text-sm font-medium text-gray-700 mb-1">
Level: {level}
</label>
<input
type="range"
min="1"
max="100"
value={level}
onChange={(e) => setLevel(parseInt(e.target.value))}
className="w-full"
/>
</div>
{/* Moves */}
<div className="flex-1 overflow-hidden">
<label className="block text-sm font-medium text-gray-700 mb-2">
Moves ({selectedMoves.length}/4)
</label>
<div className="border rounded-md p-2 max-h-40 overflow-y-auto">
<div className="grid grid-cols-2 gap-1">
{availableMoves.map((move) => (
<button
key={move}
onClick={() => toggleMove(move)}
disabled={selectedMoves.length >= 4 && !selectedMoves.includes(move)}
className={`text-left px-2 py-1 text-xs rounded transition-colors ${
selectedMoves.includes(move)
? 'bg-indigo-100 text-indigo-800'
: selectedMoves.length >= 4
? 'text-gray-400 cursor-not-allowed'
: 'hover:bg-gray-50'
}`}
>
{move.replace('-', ' ')}
</button>
))}
</div>
</div>
</div>
</div>
)}
</div>
{/* Footer */}
{selectedPokemon && (
<div className="flex justify-end gap-2 p-4 border-t">
<button
onClick={() => setSelectedPokemon(null)}
className="px-4 py-2 text-gray-600 hover:bg-gray-50 rounded"
>
Back
</button>
<button
onClick={handleConfirm}
className="px-4 py-2 bg-indigo-600 text-white rounded hover:bg-indigo-700"
>
Add to Team
</button>
</div>
)}
</div>
</div>
);
}