138 lines
5.3 KiB
TypeScript
138 lines
5.3 KiB
TypeScript
import { memo, useState } from 'react';
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import { Handle, Position } from '@xyflow/react';
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import type { NodeProps } from '@xyflow/react';
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import { Sword, ChevronDown, ChevronUp } from 'lucide-react';
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import type { BattleConfigNodeData } from '../../types/nodes';
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export const BattleConfigNode = memo(({ data }: NodeProps) => {
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const [isExpanded, setIsExpanded] = useState(true);
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const nodeData = data as BattleConfigNodeData;
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const handleChange = (field: keyof BattleConfigNodeData, value: string | boolean | undefined) => {
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Object.assign(nodeData, { [field]: value });
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};
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return (
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<div className="bg-white rounded-lg shadow-xl border-2 border-red-500 min-w-[350px]">
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{/* Node Header */}
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<div className="bg-red-500 text-white px-4 py-2 rounded-t-lg flex items-center justify-between">
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<div className="flex items-center gap-2">
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<Sword className="h-4 w-4" />
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<span className="font-semibold text-sm">Battle Configuration</span>
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</div>
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<button
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onClick={() => setIsExpanded(!isExpanded)}
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className="text-white hover:bg-red-600 rounded p-1 transition-colors"
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>
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{isExpanded ? <ChevronUp className="h-4 w-4" /> : <ChevronDown className="h-4 w-4" />}
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</button>
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</div>
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{/* Input Handle */}
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<Handle
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type="target"
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position={Position.Left}
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className="w-3 h-3 bg-red-500 border-2 border-white"
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/>
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{/* Node Content */}
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{isExpanded && (
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<div className="p-4 space-y-3">
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<div className="space-y-2">
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<label className="flex items-center text-sm">
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<input
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type="checkbox"
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checked={nodeData.canBattle || false}
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onChange={(e) => handleChange('canBattle', e.target.checked)}
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className="mr-2 h-4 w-4 text-red-600 rounded focus:ring-red-500"
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/>
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<span className="font-medium">Can Battle</span>
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</label>
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<label className="flex items-center text-sm">
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<input
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type="checkbox"
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checked={nodeData.canChallenge || false}
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onChange={(e) => handleChange('canChallenge', e.target.checked)}
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className="mr-2 h-4 w-4 text-red-600 rounded focus:ring-red-500"
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/>
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<span className="font-medium">Can Challenge</span>
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</label>
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</div>
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<div>
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<label className="block text-xs font-medium text-gray-700 mb-1">
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Battle Theme
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</label>
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<input
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type="text"
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value={nodeData.battleTheme || ''}
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onChange={(e) => handleChange('battleTheme', e.target.value)}
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className="w-full px-2 py-1 text-sm border border-gray-300 rounded focus:ring-2 focus:ring-red-500 focus:border-red-500"
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placeholder="cobblemon:battle_theme"
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/>
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</div>
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<div>
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<label className="block text-xs font-medium text-gray-700 mb-1">
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Victory Theme
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</label>
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<input
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type="text"
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value={nodeData.victoryTheme || ''}
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onChange={(e) => handleChange('victoryTheme', e.target.value)}
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className="w-full px-2 py-1 text-sm border border-gray-300 rounded focus:ring-2 focus:ring-red-500 focus:border-red-500"
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placeholder="cobblemon:victory_theme"
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/>
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</div>
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<div>
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<label className="block text-xs font-medium text-gray-700 mb-1">
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Defeat Theme
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</label>
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<input
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type="text"
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value={nodeData.defeatTheme || ''}
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onChange={(e) => handleChange('defeatTheme', e.target.value)}
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className="w-full px-2 py-1 text-sm border border-gray-300 rounded focus:ring-2 focus:ring-red-500 focus:border-red-500"
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placeholder="cobblemon:defeat_theme"
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/>
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</div>
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<div className="border-t pt-3">
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<div className="text-xs font-medium text-gray-700 mb-2">Options</div>
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<div className="space-y-2">
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<label className="flex items-center text-xs">
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<input
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type="checkbox"
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checked={nodeData.simultaneousBattles || false}
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onChange={(e) => handleChange('simultaneousBattles', e.target.checked)}
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className="mr-1.5 h-3 w-3 text-red-600 rounded focus:ring-red-500"
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/>
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Simultaneous Battles
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</label>
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<label className="flex items-center text-xs">
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<input
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type="checkbox"
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checked={nodeData.healAfterwards || false}
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onChange={(e) => handleChange('healAfterwards', e.target.checked)}
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className="mr-1.5 h-3 w-3 text-red-600 rounded focus:ring-red-500"
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/>
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Heal Party After Battle
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</label>
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</div>
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</div>
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</div>
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)}
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{/* Output Handle */}
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<Handle
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type="source"
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position={Position.Right}
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className="w-3 h-3 bg-red-500 border-2 border-white"
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/>
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</div>
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);
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});
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BattleConfigNode.displayName = 'BattleConfigNode';
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